Description:
Take your Java programming skills beyond the ordinary. Java After Hours: 10 Projects You'll Never Do at Work will make Java your playground with ten detailed projects that will have you exploring the various fields that Java offers to build exciting new programs. You'll learn to:
- Create graphics interactively on Web servers
- Send images to Web browsers
- Tinker with Java's Swing package to make it do seemingly impossible things
- Search websites and send e-mail from Java programs
- Use multithreading, Ant and more!
Increase your Java arsenal by taking control of Java and explore its possibilities with Java After Hours.
Table of Contents:
Introduction
1. Making Fish Swim in the Multithreaded Aquarium
Building the Aquarium
Loading the Fish
Moving Those Fish
Double-Buffering the Drawing
Creating the Fish
Making the Fish Swim
Drawing the Fish
Conclusion
2. Slapshot! The Interactive Hockey Game
Creating the Rink
Starting a Game
Moving Those Pucks
Getting the Pucks to Bounce Off Each Other
How the Computer Blocks Pucks
How the User Blocks Pucks
Setting the Speed
Creating the Pucks
Conclusion
3. The Graphicizer Image-Editing and Conversion Tool
Creating the Graphicizer Window
Opening an Image File
Painting the Image
Saving an Image File
Embossing an Image
Sharpening an Image
Brightening an Image
Blurring an Image
Reducing an Image
Undoing a Change
Conclusion
4. Creating Stunning Graphics with Painter
Creating the Painter Window
Reference demo_5
In stock 297 Items
Data sheet
- Compositions
- Viscose
- Styles
- Casual
- Properties
- Maxi Dress