C All-in-One Desk Reference for Dummies | 拾書所

C All-in-One Desk Reference for Dummies

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Description:

* Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level
* Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment
* Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more
* Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming
* Includes dozens of sample programs that readers can adapt and modify for their own uses
* Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun

 

Table of Contents:

Introduction.

Book I: Hello, C.

Chapter 1: Your Basic C Program.

Chapter 2: How It All Works.

Chapter 3: More Basics, Comments, and Errors.

Chapter 4: Introducing Numbers and Variables.

Chapter 5: More Variables and Basic I/O.

Chapter 6: Decision Time.

Chapter 7: Looping.

Chapter 8: Using Constants.

Chapter 9: Mysterious Math.

Chapter 10: It’s Only Logical.

Book II: Middle C.

Chapter 1: Variables from Beyond Infinity.

Chapter 2: The Madness of Printf( ).

Chapter 3: Maniacal Math Functions.

Chapter 4: Not Truly Random.

Chapter 5: While Going Loopy.

Chapter 6: More Decision Making.

Chapter 7: The Goto Chapter.

Book III: Above C Level.

Chapter 1: Asking for Arrays.

Chapter 2: I Sing of Strings.

Chapter 3: Messing with Characters.

Chapter 4: Stinkin’ Structures.

Chapter 5: Creating Your Own Functions.

Chapter 6: Quitting Before You’re Done.

Chapter 7: More Variable Nonsense.

Book IV: Advanced C.

Chapter 1: Introduction to Evil Pointers.

Chapter 2: Getting to the *Point.

Chapter 3: Binary Bits.

Chapter 4: The Myth of the Array.

Chapter 5: Pointers and Strings.

Chapter 6: Crazy Arrays of Pointers.

Chapter 7: Functions and Pointers.

Chapter 8: Structures, Pointers, and the Malloc Deity.

Chapter 9: Does Anyone Have the Time?

Chapter 10: Building Big Programs.

Chapter 11: Help!

Book V: Disk Drive C.

Chapter 1: Just Your Standard I/O.

Chapter 2: Interacting with the Command Line.

Chapter 3: Hello, Disk!

Chapter 4: More Formal File Writing and Reading.

Chapter 5: Random Access Files.

Chapter 6: Folder Folderol.

Chapter 7: Under New File Management.

Book VI: The Joy of Linked Lists.

Chapter 1: Why Linked Lists?

Chapter 2: Daw

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