"If you want to develop an individual look to your work, my advice is not to take the accepted capabilities of a piece of software. Decide what you want to achieve first, and figure out a way of making it happen." - Brian Taylor
The 4x4 Project invited four leading designers celebrated for their experimental work in 3D to create new pieces on the theme of Geometry and Chaos. In this book you'll find the information and the inspiration to bend tools to your own ends. The designers describe how they use applications including 3ds max, Carrara Studio, and Strata 3D to create the components for their final images, before processing them with Photoshop to add depth, color, texture, and complexity.
This book immerses the reader in the four phases of the process:
Theory: personal accounts of the creative process, manifestos, diaries, mental sketchbooks, and associated ephemera
Geometry and Chaos: the finished original art works
Process: detailed, first hand, technical descriptions of the creation of each piece, along with original source files on the accompanying CD
Noise and Interference: the four designers discuss, sample, and remix their colleagues' work
The 4x4 Project
4 books, each hosting 4 acclaimed and pioneering digital artists who take on one of 4 outsized themes: Light & Dark, Life & Oblivion, Geometry & Chaos, Time & Stasis.
They pick their tools of choice: Photoshop, Illustrator, Flash, 3D, or Code.
They create. They debate. They collaborate.
Each book is an original artwork, a manual, a scrapbook, and a laboratory experiment.
The 4x4 Project is completed by the
following books:
Photoshop and Illustrator: light and dark
sean donohue - goingonsix.com
jemma gura - prate.com
nick higgins - print artist
adrian luna - purusdesign.com
Photoshop and Flash: time and stasis
jeremy tai abbett - suture.com karen ingram - krening.com
francine spiegel - tenderoni.com
Generative Design: life and oblivion
golan levin - flong.com
lia - turux. adrian ward - auto-illustrator.com