This book is a guide that will take students and professionals from applying to and moving up through each level of the game industry. From student to Art Director the reader will learn about the various positions and skillsets within the game industry as well as how to create the art in each position. Within each section there will be an interview with a current game industry veteran and their work is also documented on a companion website along with hours of video tutorials. Each chapter includes supplement art that the readers can dissect and learn from.
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